![]() Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage ReductionĮach time Lacerate deals a Critical Strike, Heal for 3% Maximum Life. Lacerate's initial strike is guaranteed to Critically Strike and deals x150% increased damage. Immune usually lasts for a few seconds and during that time you take zero damage. It can be removed through Unstoppable or Immune effects. The Fear status effect prevents enemies from moving or taking action AND causes the affected target to run away for a short duration.It can be removed through Unstoppable or Immune effects OR by destroying the target that you are tethered to. The Tether status effect prevents enemies from walking out from inside of its radius.The Dazed status effect prevents enemies from attacking or using Skills for a short duration, but does not stop them from moving. ![]()
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